UE4 Server/Network Programmer

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Requirements:

Experience in developing network code in multiplayer games / multiplayer real-time modes

Understanding the work of variable replication and RPC, roles and principles of data exchange in the Unreal Engine client-server at the level of the game engine

Proficiency in C++

General programming experience of at least 3 years

Experience in the gaming industry and a desire to make games

Knowledge of English at the level of reading technical documentation

Ability to clearly express thoughts on existing developments and ideas

Systems thinking, high degree of self-organization and self-learning ability.

Duties:

Development and design of the architecture of the network part of the project/components for use in a network game

Team interaction 

Working conditions:

We will give you the opportunity to immerse yourself in development to the maximum. We have an invaluable experience of working in a team. With us, you will learn how to correctly assess your capabilities. You will have the opportunity to receive constructive feedback from our Team Leads and Product Owners.

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