4Tale Production at GDC 2024! We are thrilled to announce that 4Tale Production, Kyrgyzstan's premier game developer, will be representing our country at the Game Developers Conference (GDC) 2024 for the first time in history. This participation is more than just an appearance at an event; it's an opportunity to proudly showcase Kyrgyzstan and our contributions to the global gaming industry. Over the years, 4Tale Production has established itself as a studio dedicated to creating high-quality, innovative game projects. Our team of over 120 talented professionals continually explores new technologies and gaming mechanics to offer players around the world unique and captivating gaming experiences. GDC 2024 will be the stage where we proudly present our latest developments, demonstrate the potential of the Kyrgyz gaming industry, and strengthen our position on the international scene. Our involvement in this significant event underscores our commitment to quality, innovation, and sharing the culture and creativity of Kyrgyzstan with the global community. We invite everyone to visit our booth in the Kyrgyzstan Pavilion, № 2931, to personally see what makes 4Tale Production special and why the Kyrgyz gaming industry deserves global attention. Let's collectively turn a new page in the history of Kyrgyz game development at GDC 2024.
14.03.2024
In the world of modern gaming, narrative has become an integral part of the gaming experience, helping to create unique and captivating stories. From epic adventures to deep personal narratives, storytelling in games is not just a wrapper for the gameplay but a well-thought-out puzzle that captures the attention of thousands of fans. We continue the topic of interviews with our specialists! Last time, we talked to our artist Anastasia Mironova. In this interview article, we will chat with Ruslan Azykov, the Lead Narrative Designer at 4Tale Studio. He will unveil the curtain on the world of narrative and tell us about the processes involved in its creation.
18.11.2023
Visuals are an important component of any game and we continue the topic of interviews with our specialists! Last time we talked to our sound designer. Today we will meet our 2D artist - Anastasia Mironova!
02.11.2023